AI Insights · Timothy · April 2021
Top 5 Boxing Games on iOS in the US - Q1 2021 Performance
A look at the top boxing games on the iOS platform in the United States for the first quarter of 2021, highlighting download and active user trends. Insights provided by Sensor Tower.
In the first quarter of 2021, boxing game enthusiasts in the United States showed their continued interest in the genre on iOS devices. Data provided by Sensor Tower reveals how the top five boxing games performed in terms of downloads and active users.
Idle Workout Master: Boxbun, published by EZ Games from Vietnam, saw its downloads fluctuate, starting at around 49K in the last week of December and peaking at approximately 50K in the third week of January. Weekly active users also showed a similar pattern, with a peak of nearly 60K in the same period.
Lion Studios' Slap Kings had a steady stream of revenue, with a notable peak of about $2.8K in mid-February. Downloads, however, saw a decline from roughly 24K at the end of December to 14K by the end of March. The game's active users mirrored this trend, dropping from the high of 83K to 46K.
Japan's FTY LLC.'s Push Battle ! - cool game did not generate revenue but maintained a solid base of downloads and active users. Downloads hit a high of over 22K in the first week of January but then dipped to around 6K by the end of March. Weekly active users decreased from about 52K to 30K over the quarter.
Vivid Games S.A. from Poland brought Real Boxing 2 to the ring with varying success. Although revenue decreased from $10.7K to $6.4K over the quarter, downloads and active users showed more stability. Downloads saw a brief increase to over 16K in the middle of February, and active users hovered between 25K and 17K.
Lastly, I, The One - Fighting Games by Azur Interactive Games Limited of the United Kingdom had a modest revenue trend with a spike to $382 in late February. Downloads began at over 11K and had a slight increase to over 14K in mid-January before settling back to around 8K. Active users remained strong, with numbers staying above 150K for the entire quarter.
For more in-depth insights on the performance of these boxing games and others in the market, Sensor Tower's platform offers a comprehensive analysis.